Caledor




You arrive in Caledor for what you think is a break from learning. During the night you hear a terrible, bloodcurdling roar, that sends shivers down your spine. You ask Thalor what it is and he replies that Caledor is well known for it's monsters, especially dragons. You groan as Thalor starts lecturing you about the different monsters found, not only in Caledor but all of Ulthuan.


Monsters


Dragons

In times past, the mountains of Caledor were full of fiercesome dragons. Recently the dragon population has declined and those who are still alive a left in a deep slumber. SPECIAL RULE: The dragons of Caledor are unusually loyal and if their rider is slain, add 1 to the dice roll which means that they will not flee. If you roll a six the dragon goes berserk for 1d3 rounds.(The rules for berserk are found under Frolnar Darkwise in Tor Yvresse)



Isle of the Dead-- centre

After the lecture finishes, you carefully enquire where you can get protection from these creatures. Thalor tells you about the magical items found in Vaul's anvil. Because of the stories you heard you plan a trip to Vaul's anvil


Vaul's Anvil-- Magic Items.